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Witch Hunter[]

Heresy and the practice of unsanctioned wizardry are rife within the Empire. But those that dare employ fell sorcery or consort with teh Dark Gods must answer to the Witch Hunters. To say a Witch Hunter is a stern individual is to no fully comprehend the true unyielding natures hidden behind their cold, judging eyes. Even the innocent should rightly fear their gaze, for Chaos can hide behind even the most gentle of hearts.

Witch Hunter Stats
Level 1 2 3 4 5 6 7 8
Movement 5
Weapon Skill 6
Ballistics Skill 3
Strength 6
Toughness 5
Melee Attacks (base) 3
Ranged Attacks 1
Pinning
Wounds (base) 26

Bane of Undead Invocation (Active - 2 Willpower): Damages the targeted Undead enemy for 5-8 wounds. This damage increases with the Witch Hunter's level.[]

Dirty Blow Invocation (Active - 5 Willpower): Strike the targeted enemy with a dirty blow! The attack ignores armour, but the Witch Hunter's strength does not count towards the damage caused.[]

Marked for Judgement Invocation (Active - 4 Willpower): Damages the targeed enemy for 5-8 wounds. This damage increases with the Witch Hunter's level and increases significantly against Undead targets.[]

Leap of Faith Invocation (Active - 2 Willpower): The Witch Hunter breaking from pinning, slips through the shadows to a random empty space within his movement range.[]

Rapid Strike Invocation (Active): The Witch Hunter is adept at reloading his weapons allowing him to fire an extra shot each turn.[]

Snare Invocation (Active - 6 Willpower): All fighters in the targeted area are stunned until the start of the player's next turn.[]

Circle of Confession Invocation (Active - 7 Willpower): Everyone adjacent is damaged for 10-13 wounds. This damage increases with the Witch Hunter's level.[]

Mass Execution Invocation (Active - 8 Willpower): All Undead enemies in the dungeon are damaged for 10-13 wounds. This damage increases with the Witch Hunter's level.[]

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